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Mobile App Development

Mobile apps built for the phones your customers own

Android and iOS apps built in Chennai with Flutter. One codebase covering both stores, designed for the phones and the connections your customers actually have.

Typical timeline
10 to 20 weeks
Indicative range
₹2,00,000 to ₹15,00,000
A person holding a smartphone

What you get

The outcome you are actually buying.

  • One codebase, so both stores cost roughly what one used to
  • An app that keeps working when the signal drops
  • Store listings prepared properly, so review does not stall the launch
  • Crash reporting and analytics from day one
  • A maintenance plan for the platform changes that arrive every year

What is included

Specific deliverables, agreed in writing before anything starts.

  • Product definition and screen by screen scope
  • Flutter application for Android and iOS
  • Offline handling for weak connections
  • Push notifications and deep links
  • Store listing, submission and review support
  • Crash reporting and analytics

How we work

You see progress every week on a URL you can open, not a demo at the end.

  1. 01

    Product definition

    What job does this app do that a mobile site cannot? If we cannot answer that clearly, we say so before you spend anything.

  2. 02

    Design

    Every screen, including the empty, loading, offline and error states that decide whether an app feels solid or cheap.

  3. 03

    Build in slices

    Working builds installed on your own phone from week three, so feedback comes from using it rather than reviewing screenshots.

  4. 04

    Test on real hardware

    Physical low end and mid range Android devices alongside current iPhones. Emulators hide memory, thermal and network problems.

  5. 05

    Store launch

    Listings, screenshots, privacy declarations, data safety forms, submission and responses to review feedback.

The problem

Most business apps are downloaded once and never opened again. They were built as a checkbox rather than for a job, they assume a fast connection and a recent phone, and they ask for a signup before showing anyone anything of value.

The build also tends to cost twice what it should, because it was written twice, once for Android and once for iOS.

What we build instead

One Flutter codebase covering both stores. That halves the build cost and, more importantly, halves the maintenance cost for as long as the app lives, which is where the real money goes.

We design for the connection your users actually have. Screens work offline where they sensibly can, actions queue and retry, and nothing is lost because a lift took the signal away mid submission.

How we work

  1. Product definition. What job does this app do that a website cannot? If we cannot answer that clearly, we say so before you spend anything.
  2. Design. Every screen, including the empty, loading and error states that determine whether an app feels solid or cheap.
  3. Build in slices. Working builds on your own phone from week three, not a demo at the end.
  4. Store launch. Listings, screenshots, privacy declarations, submission and review responses.

Testing on real hardware

We test on physical low end and mid range Android devices as well as current iPhones. Emulators hide exactly the problems that matter, which are memory, thermal throttling and slow networks.

Who this is for

Businesses with customers or field staff who use the thing regularly. Delivery and logistics, field service, clinics and diagnostics, membership and loyalty, and internal tools for people who do not sit at a desk.

Do you actually need an app

Most business apps are downloaded once and never opened again. Before quoting we ask what the app does that a website cannot, and there are only a few good answers: repeat use, offline operation, push notifications, or access to camera, location or bluetooth hardware.

If none apply, a fast responsive website reaches more people at lower cost with nothing to install and no store review. We would rather tell you that at the first meeting than build something that gets uninstalled.

Why Flutter for most business apps

One codebase covers Android and iOS at close to native quality. That halves the build, and more importantly halves the ongoing maintenance for as long as the app lives, which is where the larger spend actually sits.

Native still wins where an app leans heavily on platform specific hardware or needs the newest operating system features on release day. That is a minority of business apps, and we will say when yours is one.

Designing for real conditions

Indian mobile usage means variable connectivity and a wide spread of device capability. We design for that rather than for a demo on office wifi.

Screens that sensibly can work offline do. Actions queue and retry rather than failing, so a form is not lost because a lift took the signal. Images are sized for the device. Nothing assumes a recent flagship.

Store submission without surprises

First submissions are rejected often enough that we plan for one round. Apple review commonly adds three to seven days. Google requires a data safety declaration that must match what the app genuinely collects.

We handle listings, screenshots, descriptions, privacy policy links and the review correspondence, and we build the submission window into the timeline rather than discovering it at the end.

After launch

Apps need maintenance even when you add no features, because both platforms change requirements annually and will eventually stop accepting builds that target old versions.

Our retainer covers operating system compatibility, dependency updates, crash triage and store compliance, so the app does not quietly stop working eighteen months after launch.

Analytics that answer questions

We instrument the funnel that matters to your business rather than collecting everything. Which screens people abandon, where onboarding loses them, which feature drives return visits. Enough to make the next decision, without turning the app into a surveillance product.

What we build with

Chosen per project rather than by habit. We will tell you when a simpler option would serve you better.

  • Flutter
  • Dart
  • Firebase
  • Laravel APIs
  • Google Play Console
  • App Store Connect
  • Sentry
  • Razorpay

Who this is for

  • Delivery, logistics and field service businesses with staff away from a desk
  • Clinics, diagnostics and education providers with repeat customer use
  • Retailers with a loyalty or reordering relationship worth an install

When this is not the answer. If people would open it once a month, a fast mobile site is cheaper and there is nothing to install. We will tell you which one you are.

Questions

Before you ask us

Anything not covered here, send it through the form and you will get a straight answer.

Flutter for the large majority of business apps, because one codebase covers both stores at close to native quality. Native when the app leans hard on platform specific hardware or needs the newest OS features on day one.

Start a project

Tell us what you need.

A reply within one working day from someone who can answer, not an acknowledgement and silence.

What happens next

  1. 1We read it and reply within one working day, usually sooner.
  2. 2A short call to understand the problem. No charge and no sales sequence.
  3. 3If we are a fit, a written scope and a fixed price before any work starts.

Enquire about Mobile App Development

Name and number are all we genuinely need. The rest helps us come back with something useful.

We usually reply on WhatsApp first.

We reply within one working day. No sales sequence.